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How To Do Free Camera In Portal 2

Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over lxx industry accolades and created a cult following.

The unmarried-histrion portion of Portal two introduces a bandage of dynamic new characters, a host of fresh puzzle elements, and a much larger set of stray examination chambers. Players will explore never-earlier-seen areas of the Discontinuity Scientific discipline Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game.

The game's two-histrion cooperative style features its own entirely dissever campaign with a unique story, exam chambers, and two new actor characters. This new manner forces players to reconsider everything they thought they knew nigh portals. Success will crave them to not merely act cooperatively, simply to think cooperatively.

Portal 2 Cheats

Let Developer Console
If y'all wanna use cheats: Esc > Options > Keyboard/Mouse > Let Developer Console.
Press the ` key (upper-left corner of your keyboard) to open the Developer Console. Almost of these codes will not work unless cheats are activated (sv_cheats one).

Brand sure the Programmer Console is enabled in options, and assign a proper cardinal to open the console. Open the programmer console in-game and note the post-obit commands:

Blazon sv_cheats 0 or one to plow off or on cheats respectively.

Useful Commands

  • portal_draw_ghosting 0/1 – Toggles the outline visible on portals through walls.
  • mat_fastspecular 0/1 – Setting to 0 will amend the quality of specular highlights.
  • r_portal_use_dlights 0/ane – Creates a dynamic light where portals are placed; looks aesthetically pleasing.
  • r_waterforcereflectentities 0/one – Strength h2o to reverberate everything.
  • gameinstructor_enable 0/ane – Toggles the popup hints establish throughout the game.
  • sv_player_funnel_into_portals 0/1 – Toggles whether the player is 'funnelled' into portals.
  • sv_props_funnel_into_portals 0/1 – Toggles whether objects are 'funnelled' into portals.
  • sv_enableholdrotation 0/one – If enabled, objects tin be freely rotated with the Portal Device when holding the secondary burn down central.
  • cl_fov – Fix desired field of vision.
  • viewmodel_offset_x – Offsets the viewmodel by this much on the 10 axis.
  • viewmodel_offset_y – Offsets the viewmodel by this much on the y axis.
  • viewmodel_offset_z – Offsets the viewmodel by this much on the z axis.
  • cm_reset_vo_progress – Resets the dialog progress of Cavern Johnson in the Perpetual Testing Initiative.

Miscellaneous Commands

  • bind <fundamental> "<command>" – Binds a key with a control.
  • unbind <key> – unbinds a key
  • kill / explode – Commit suicide.
  • jpeg – Take a jpeg screenshot. Applyjpeg_quality # to control the quality level of the resultant screenshots.
  • screenshot – Accept a TGA screenshot.
  • r_drawviewmodel 0/1 – turns viewmodels on and off
  • find <control> – a search function that displays all commands with searched term
  • net_graph <1-vi>
    • Depending on the input value, dissimilar amounts of data will be shown such as ping, fps, lerp, packet loss, etc.
  • changelevel <mapname> – changes the map without restarting the server.
  • cvarlist – View complete cvar list.
  • differences – View
  • exec – Execute config file.
  • map <mapname> – changes the map and restarts the server.
  • maps – Display list of maps. Usemaps * for a total listing.

For recording

  • record <demo name> – records a demo
    • stop – stops the recording of a demo
  • startmovie <moviename> – opens upwards the Source Recorder during demo playback and allows for high quality recording
    • endmovie – stop recording to image or AVI

Note: Videos that exceed the file size of 2 GB become corrupted and unviewable, either employ a lower resolution before recording or record to raw images and audio instead!

  • host_framerate <number> – tells the source recorder to record at a constant framerate
  • host_timescale <number> – use in conjunction with host_framerate to produce a polish video output

Portal 2 Console Commands

List of Console Commands for Portal two, something that's need when creating a test chamber.

Allow Developer Console
If you lot wanna use cheats: Esc > Options > Keyboard/Mouse > Let Developer Console.
Printing the ` cardinal (upper-left corner of your keyboard) to open the Developer Console. Most of these codes will not piece of work unless cheats are activated (sv_cheats 1).

Annotation: When you plow on sv_cheats, all progress for the session is nulled, including story progression and achievements.

  • Simply the host tin enable cheats in Co-op mode. The host is always Atlas, the blue robot.
  • The "sv_gravity #" and "cl_showfps #" commands are examples of commands that always piece of work, even if cheats are off.
  • Removing certain objects or removing your partner Volition crash the game (ent_remove).
  • The gel blobs will spawn in all maps, but they won't actually function properly in maps that do non utilize mobility gels.

Spawns

  • Companion Cube: ent_create_portal_companion_cube
  • Weighted Storage Cube: ent_create_portal_weighted_cube
  • Weighted Pivot Cube: ent_create_portal_reflector_cube
  • Former Aperture Science Cube: ent_create_portal_weighted_antique
  • Edgeless Condom Cube: ent_create_portal_weighted_sphere
  • Turret: npc_create npc_portal_turret_floor
  • Frankenturret: ent_create prop_monster_box
  • Wheatley : ent_create npc_personality_core
  • GLaDOS: prop_dynamic_create npcs/glados/glados_animation
  • Water (clear): ent_create_paint_bomb_erase
  • Repulsion Gel (blue): ent_create_paint_bomb_jump
  • Propulsion Gel (orange): ent_create_paint_bomb_speed
  • Conversion Gel (white): ent_create_paint_bomb_portal
  • Rocket: fire_rocket_projectile
  • Beta Energy Pellet: fire_energy_ball
  • Door: give prop_testchamber_door
  • Thermal Discouragement Beam: ent_create env_portal_laser
  • Excursion Funnel Emitter (no funnel): ent_create prop_tractor_beam
  • Mounted Security Camera: ent_create npc_security_camera
  • Standing Button: ent_create prop_button
  • Error: ent_create prop_dynamic

Environment

  • Plough Cheats On: sv_cheats # (0=off, 1=on)
  • Change Gravity: sv_gravity # (600=default)
  • Burn Objects: ent_fire !picker ignite
  • Remove Objects (may crash game): ent_remove
  • Remove All Portals: ent_fire prop_portal fizzle
  • Change Maps: changelevel "map proper name"
  • Activate Excursion Funnel Emitter: ent_fire !picker enable
  • Turrets Target Cameras: ent_fire !picker addoutput "spawnflags 512"
  • Portals Work Anywhere: sv_portal_placement_never_fail # (0=off, ane=on)
  • Change Colors (r=carmine, chiliad=greenish, b=blue): ent_fire !picker color "r g b"
  • Alter Frankenturret Velocity: sv_monster_turret_velocity # (100=default)
  • Alter Game Speed: host_timescale # (one=default, 0.5=half speed, ii=double speed)
  • Modify Portal Size (westward=width, h=height): portals_resizeall w h (default="portals_resizeall 33 55″)

User Modifications

  • Turrets Don't Shoot You lot: notarget
  • Kill Yourself: impale
  • Impale Partner: impale "partner's name"
  • Invincibility: god
  • Fly: noclip
  • Teleport Atlas: ent_teleport blue
  • Teleport P-body: ent_teleport scarlet
  • Flashlight: impulse 100
  • Remove Portal Gun (can all the same shoot): impulse 200
  • Regain Portal Gun: give_portalgun
  • Potato Portal Gun: upgrade_potatogun
  • Move Portal Gun Left/Right: viewmodel_offset_x # (0=default)
  • Move Portal Gun Frontwards/Back: viewmodel_offset_y # (0=default)
  • Motion Portal Gun Up/Downwards: viewmodel_offset_z # (0=default)
  • First-Person View : firstperson
  • Tertiary-Person View: thirdperson
  • Third-Person Shoulder View: thirdpersonshoulder
  • Show FPS: cl_showfps # (0=off, 1=fps, 2=smoothen fps, three=server MS, 4=show fps and log to file)

Method for Binding Keys

You can demark keys on your keyboard as shortcuts for using cheats using this format:

bind "insertkey" "insertcommand"

Note: Yous tin also bind keys in Left for Dead using the same commands, I remember binding keys to make the characters echo their words over and over example Tank, Hunter, Smoker boomer etc. Value patched information technology latter on in Left four Dead one.

For example, if you wanted to create a hotkey for the "kill" control to the key M, you would take to type this into your Developer Panel:

bind "1000" "impale"

And then now every time yous press Yard, you volition die! Call back not to demark keys such as WASD, FQTEC, Spacebar, SHIFT, TAB, since those are neccessary in regular gameplay. If y'all desire to disengage a bind:

unbind "insertkey"

Binding is useful, considering yous don't take to repeatedly open the Programmer Console in order to execute commands. Spawning large quantities of cubes is like shooting fish in a barrel with binds!

Piece of cake Method for Binding Keys

If you lot would like to accept an easy method of bounden all of your keys at one time, open upwardly your Program Files and look for: Steam > steamapps > common > portal two > portal2 > cfg.

At that place, y'all tin add and save your own cfg file. Open Notepad and type in a list of all your binds. Relieve it and name it "Binds.cfg" (make sure that it really is a cfg extension). Run Portal 2, open up your Developer Console, and blazon:

exec "Binds"

Execute Multiple Commands

Use the semicolon ( ; ) to execute multiple commands at in one case. Useful for tricks, such every bit killing your partner without him being able to retaliate with cheats of his own:

sv_cheats one; fire_rocket_projectile; sv_cheats 0

And spawning a huge line of paint:

"ent_create_paint_bomb_jump; ent_create_paint_bomb_portal; ent_create_paint_bomb_speed; ent_create_paint_bomb_jump; ent_create_paint_bomb_portal; ent_create_paint_bomb_speed; ent_create_paint_bomb_jump; ent_create_paint_bomb_portal; ent_create_paint_bomb_speed; ent_create_paint_bomb_jump; ent_create_paint_bomb_portal; ent_create_paint_bomb_speed"

It's end. I hope "Farming Simulator xix Salve Game File Location" helps you. Feel free to contribute the topic. If you lot have besides comments or suggestions, comment united states.

More of this sort of matter:

Source: https://www.yekbot.com/portal-2-cheats-and-console-commands/

Posted by: hayescamagirse.blogspot.com

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